Travis to build macOS/Linux apps and AppVeyor to build Windows app. On macOS/Linux you can build Electron app for Windows locally, except Appx for Windows Store (in the future (feel free to file issue) electron-build-service will support Appx target). The macOS or Linux command you use and the values you provide depend on your shell and system architecture. Build on macOS and Linux Operating Systems Set Run-Time Library Path At run time, you must tell the macOS and Linux ® operating system where the API shared libraries reside by setting an environment variable. First you'll need the following files to cross-compile a kernel on an OS X box (copy them from your known-working Linux VM to your local /usr/include ): /usr/include/elf.h /usr/include/features.h /usr/include/bits/predefs.h /usr/include/bits/wordsize.h /usr/include/gnu/stubs.h /usr/include/gnu/stubs-64.h. ![]() Run a macOS Virtual Machine (All Apps) The most reliable way to run Mac apps on Linux is through a virtual machine. ![]() Apps (4 days ago) To run Mac apps on Linux, you’ll need some sort of virtual machine or translation layer. How to Run Mac Apps on Linux - Make Tech Easier. To access the Build Settings window, go to File Build Settings. It contains settings to create development builds as well as publishing your final build. The PC, Mac & Linux Standalone build settings contain options you can use to set up and begin the build process for your application on these platforms.
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